added symbols for different modes
authorAnselm R. Garbe <arg@10kloc.org>
Fri, 29 Sep 2006 18:08:20 +0200
changeset 516 e5f8d6ac509c
parent 515 d6d1d0033e3c
child 517 2b4bd49fc155
added symbols for different modes
config.arg.h
config.default.h
draw.c
main.c
--- a/config.arg.h	Fri Sep 29 17:25:49 2006 +0200
+++ b/config.arg.h	Fri Sep 29 18:08:20 2006 +0200
@@ -8,8 +8,9 @@
 
 #define DEFMODE			dotile		/* dofloat */
 #define FLOATSYMBOL		"><>"
-#define STACKPOS		StackRight	/* StackLeft, StackBottom */
-#define TILESYMBOL		"[]="
+#define STACKPOS		StackRight	/* StackLeft */
+#define BSTACKSYMBOL		"==="
+#define VSTACKSYMBOL		"[]="
 
 #define FONT			"-*-terminus-medium-*-*-*-12-*-*-*-*-*-iso10646-*"
 #define NORMBGCOLOR		"#333333"
--- a/config.default.h	Fri Sep 29 17:25:49 2006 +0200
+++ b/config.default.h	Fri Sep 29 18:08:20 2006 +0200
@@ -9,7 +9,8 @@
 #define DEFMODE			dotile /* dofloat */
 #define FLOATSYMBOL		"><>"
 #define STACKPOS		StackRight	/* StackLeft */
-#define TILESYMBOL		"[]="
+#define BSTACKSYMBOL		"==="
+#define VSTACKSYMBOL		"[]="
 
 #define FONT			"fixed"
 #define NORMBGCOLOR		"#333366"
--- a/draw.c	Fri Sep 29 17:25:49 2006 +0200
+++ b/draw.c	Fri Sep 29 18:08:20 2006 +0200
@@ -104,7 +104,9 @@
 	}
 
 	dc.w = bmw;
-	drawtext(arrange == dofloat ? FLOATSYMBOL : TILESYMBOL, dc.status, False);
+	drawtext(arrange == dofloat ?
+		FLOATSYMBOL : stackpos == StackBottom ?
+			BSTACKSYMBOL : VSTACKSYMBOL, dc.status, False);
 
 	x = dc.x + dc.w;
 	dc.w = textw(stext);
--- a/main.c	Fri Sep 29 17:25:49 2006 +0200
+++ b/main.c	Fri Sep 29 18:08:20 2006 +0200
@@ -128,8 +128,11 @@
 	dc.status[ColBG] = getcolor(STATUSBGCOLOR);
 	dc.status[ColFG] = getcolor(STATUSFGCOLOR);
 	setfont(FONT);
-
-	bmw = textw(FLOATSYMBOL) > textw(TILESYMBOL) ? textw(FLOATSYMBOL) : textw(TILESYMBOL);
+ 
+	bmw = textw(VSTACKSYMBOL) > textw(BSTACKSYMBOL) ?
+		textw(VSTACKSYMBOL) : textw(BSTACKSYMBOL);
+	bmw = bmw > textw(FLOATSYMBOL) ?
+		bmw : textw(FLOATSYMBOL);
 	sx = sy = 0;
 	sw = DisplayWidth(dpy, screen);
 	sh = DisplayHeight(dpy, screen);