changed symbols for float/tiled mode, added mouse-driven mode toggle to buttonpress()
--- a/draw.c Fri Aug 25 14:46:01 2006 +0200
+++ b/draw.c Fri Aug 25 15:06:38 2006 +0200
@@ -94,7 +94,7 @@
void
drawstatus()
{
- static const char *mode[] = { "~", "|" };
+ static const char *mode[] = { "><", "|=" };
int i, x;
dc.x = dc.y = 0;
--- a/event.c Fri Aug 25 14:46:01 2006 +0200
+++ b/event.c Fri Aug 25 15:06:38 2006 +0200
@@ -106,16 +106,18 @@
if(barwin == ev->window) {
if(ev->x < modew)
- return;
- x = modew;
- for(a.i = 0; a.i < ntags; a.i++) {
- x += textw(tags[a.i]);
- if(ev->x < x) {
- if(ev->button == Button1)
- view(&a);
- else if(ev->button == Button3)
- toggleview(&a);
- return;
+ togglemode(NULL);
+ else {
+ x = modew;
+ for(a.i = 0; a.i < ntags; a.i++) {
+ x += textw(tags[a.i]);
+ if(ev->x < x) {
+ if(ev->button == Button1)
+ view(&a);
+ else if(ev->button == Button3)
+ toggleview(&a);
+ return;
+ }
}
}
}