removed spow(x, 0); calls, I did them for consistency's sake, but it should be rather obvious how the scaling works anyways
authorAnselm R. Garbe <garbeam@gmail.com>
Sun, 05 Aug 2007 16:00:08 +0200
changeset 937 453ee57a297c
parent 936 bc99eda6fbcd
child 938 c73a49ccfa29
removed spow(x, 0); calls, I did them for consistency's sake, but it should be rather obvious how the scaling works anyways
layout.c
--- a/layout.c	Sun Aug 05 15:58:07 2007 +0200
+++ b/layout.c	Sun Aug 05 16:00:08 2007 +0200
@@ -43,7 +43,7 @@
 				sum += spow(vratio, i);
 			mscale = wah / sum;
 			if(vratio >= 1)
-				mmaxtile = bh > (mscale * spow(vratio, 0));
+				mmaxtile = bh > mscale;
 			else
 				mmaxtile = bh > (mscale * spow(vratio, n - 1));
 		}
@@ -55,8 +55,8 @@
 				sum += spow(vratio, i);
 			sscale = wah / sum;
 			if(vratio >= 1) {
-				mmaxtile = bh > (mscale * spow(vratio, 0));
-				smaxtile = bh > (sscale * spow(vratio, 0));
+				mmaxtile = bh > mscale;
+				smaxtile = bh > sscale;
 			}
 			else {
 				mmaxtile = bh > (mscale * spow(vratio, nmaster - 1));