using MASTER 600 again, it is definately better, and using urxvtc for the moment (it doesn't flickers on refreshes, but this is not because of Marc Lehmann, it is because of the original rxvt code)
/* (C)opyright MMVI Anselm R. Garbe <garbeam at gmail dot com>
* See LICENSE file for license details.
*/
#include "dwm.h"
/* static */
static Client *
minclient(void) {
Client *c, *min;
if((clients && clients->isfloat) || arrange == dofloat)
return clients; /* don't touch floating order */
for(min = c = clients; c; c = c->next)
if(c->weight < min->weight)
min = c;
return min;
}
static Client *
nexttiled(Client *c) {
for(c = getnext(c); c && c->isfloat; c = getnext(c->next));
return c;
}
static void
reorder(void) {
Client *c, *newclients, *tail;
newclients = tail = NULL;
while((c = minclient())) {
detach(c);
if(tail) {
c->prev = tail;
tail->next = c;
tail = c;
}
else
tail = newclients = c;
}
clients = newclients;
}
static void
togglemax(Client *c) {
XEvent ev;
if((c->ismax = !c->ismax)) {
c->rx = c->x; c->x = sx;
c->ry = c->y; c->y = bh;
c->rw = c->w; c->w = sw - 2 * BORDERPX;
c->rh = c->h; c->h = sh - bh - 2 * BORDERPX;
}
else {
c->x = c->rx;
c->y = c->ry;
c->w = c->rw;
c->h = c->rh;
}
resize(c, True, TopLeft);
while(XCheckMaskEvent(dpy, EnterWindowMask, &ev));
}
/* extern */
void (*arrange)(void) = DEFMODE;
void
detach(Client *c) {
if(c->prev)
c->prev->next = c->next;
if(c->next)
c->next->prev = c->prev;
if(c == clients)
clients = c->next;
c->next = c->prev = NULL;
}
void
dofloat(void) {
Client *c;
for(c = clients; c; c = c->next) {
if(isvisible(c)) {
resize(c, True, TopLeft);
}
else
ban(c);
}
if(!sel || !isvisible(sel)) {
for(c = stack; c && !isvisible(c); c = c->snext);
focus(c);
}
restack();
}
void
dotile(void) {
unsigned int i, n, mpx, stackw, stackh, th;
Client *c;
for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
n++;
mpx = (sw * master) / 1000;
stackw = sw - mpx;
stackh = sh - bh;
th = stackh;
if(n > 1)
th /= (n - 1);
for(i = 0, c = clients; c; c = c->next)
if(isvisible(c)) {
if(c->isfloat) {
resize(c, True, TopLeft);
continue;
}
c->ismax = False;
c->x = sx;
c->y = sy + bh;
if(n == 1) { /* only 1 window */
c->w = sw - 2 * BORDERPX;
c->h = sh - 2 * BORDERPX - bh;
}
else if(i == 0) { /* master window */
c->w = mpx - 2 * BORDERPX;
c->h = sh - bh - 2 * BORDERPX;
}
else { /* tile window */
c->x += mpx;
c->w = stackw - 2 * BORDERPX;
if(th > bh) {
c->y = sy + (i - 1) * th + bh;
if(i + 1 == n)
c->h = sh - c->y - 2 * BORDERPX;
else
c->h = th - 2 * BORDERPX;
}
else /* fallback if th < bh */
c->h = stackh - 2 * BORDERPX;
}
resize(c, False, TopLeft);
i++;
}
else
ban(c);
if(!sel || !isvisible(sel)) {
for(c = stack; c && !isvisible(c); c = c->snext);
focus(c);
}
restack();
}
void
focusnext(Arg *arg) {
Client *c;
if(!sel)
return;
if(!(c = getnext(sel->next)))
c = getnext(clients);
if(c) {
focus(c);
restack();
}
}
void
focusprev(Arg *arg) {
Client *c;
if(!sel)
return;
if(!(c = getprev(sel->prev))) {
for(c = clients; c && c->next; c = c->next);
c = getprev(c);
}
if(c) {
focus(c);
restack();
}
}
Bool
isvisible(Client *c) {
unsigned int i;
for(i = 0; i < ntags; i++)
if(c->tags[i] && seltag[i])
return True;
return False;
}
void
resizecol(Arg *arg) {
unsigned int n;
Client *c;
for(n = 0, c = clients; c; c = c->next)
if(isvisible(c) && !c->isfloat)
n++;
if(!sel || sel->isfloat || n < 2 || (arrange == dofloat))
return;
if(sel == getnext(clients)) {
if(master + arg->i > 950 || master + arg->i < 50)
return;
master += arg->i;
}
else {
if(master - arg->i > 950 || master - arg->i < 50)
return;
master -= arg->i;
}
arrange();
}
void
restack(void) {
Client *c;
XEvent ev;
if(!sel) {
drawstatus();
return;
}
if(sel->isfloat || arrange == dofloat) {
XRaiseWindow(dpy, sel->win);
XRaiseWindow(dpy, sel->twin);
}
if(arrange != dofloat) {
if(!sel->isfloat) {
XLowerWindow(dpy, sel->twin);
XLowerWindow(dpy, sel->win);
}
for(c = nexttiled(clients); c; c = nexttiled(c->next)) {
if(c == sel)
continue;
XLowerWindow(dpy, c->twin);
XLowerWindow(dpy, c->win);
}
}
drawall();
XSync(dpy, False);
while(XCheckMaskEvent(dpy, EnterWindowMask, &ev));
}
void
togglemode(Arg *arg) {
arrange = (arrange == dofloat) ? dotile : dofloat;
if(sel)
arrange();
else
drawstatus();
}
void
toggleview(Arg *arg) {
unsigned int i;
seltag[arg->i] = !seltag[arg->i];
for(i = 0; i < ntags && !seltag[i]; i++);
if(i == ntags)
seltag[arg->i] = True; /* cannot toggle last view */
reorder();
arrange();
}
void
view(Arg *arg) {
unsigned int i;
for(i = 0; i < ntags; i++)
seltag[i] = False;
seltag[arg->i] = True;
reorder();
arrange();
}
void
viewall(Arg *arg) {
unsigned int i;
for(i = 0; i < ntags; i++)
seltag[i] = True;
reorder();
arrange();
}
void
zoom(Arg *arg) {
unsigned int n;
Client *c;
if(!sel)
return;
if(sel->isfloat || (arrange == dofloat)) {
togglemax(sel);
return;
}
for(n = 0, c = clients; c; c = c->next)
if(isvisible(c) && !c->isfloat)
n++;
if(n < 2 || (arrange == dofloat))
return;
if((c = sel) == nexttiled(clients))
if(!(c = nexttiled(c->next)))
return;
detach(c);
if(clients)
clients->prev = c;
c->next = clients;
clients = c;
focus(c);
arrange();
}