dwm.html
changeset 88 b1fcfec224ed
parent 85 0a6472e22039
child 89 bab11ff18f4c
--- a/dwm.html	Mon Jul 17 10:09:57 2006 +0200
+++ b/dwm.html	Mon Jul 17 11:36:07 2006 +0200
@@ -28,58 +28,74 @@
 		and all this hype about remote control through a 9P service, I only
 		want to manage my windows in a simple, but dynamic way. wmii never got
 		finished because I listened to users, who proposed arbitrary ideas I
-		considered useful. This resulted in an extreme <a href="http://www.jwz.org/doc/cadt.html">CADT</a>
-		development model, which was a mistake. Thus the philosophy of
-		dwm is simply <i>to fit my needs</i> (maybe yours as well). That's it.
+		considered useful. This resulted in an extreme <a
+		href="http://www.jwz.org/doc/cadt.html">CADT</a> development model,
+		which was a mistake. Thus the philosophy of dwm is simply <i>to fit my
+		needs</i> (maybe yours as well). That's it.
 		</p>
-		<h3>Differences to wmii</h3	
+		<h3>Differences to ion, larswm, and wmii</h3>
 		<p>
-		In contrast to wmii, dwm is only a window manager, and nothing else.
-		Hence, it is much smaller, faster and simpler.
+		In contrast to ion, larswm, and wmii, dwm is much smaller, faster and simpler.
 		</p>
 		<ul>
 			<li>
-			dwm has no 9P support, no editable tagbars, no shell-based
-			configuration and remote control and comes without any additional
-			tools like printing the selection or warping the mouse.
+			dwm has no Lua integration, no 9P support, no menu, no editable
+			tagbars, no shell-based configuration, no remote control, and comes
+			without any additional tools like printing the selection or warping
+			the mouse.
 			</li>
 			<li>
 			dwm is only a single binary, it's source code is intended to never
 			exceed 2000 SLOC.
 			</li>
 			<li>
-			dwm is customized through editing its source code, that makes it
-			extremely fast and secure - it does not process any input data which
-			hasn't been known at compile time, except window title names.
-			</li>
-			<li>
-			dwm is based on tagging and dynamic window management (however simpler
-			than wmii or larswm).
+			dwm is based on tagging and dynamic window management (however
+			simpler than ion, wmii or larswm). It manages windows in
+			tiling and floating modes. Either mode can be applied dynamically,
+			depending on the application in use and the task performed.
 			</li>
 			<li>
 			dwm don't distinguishes between layers, there is no floating or
-			managed layer. Wether the clients of currently selected tag are
-			managed or not, you can re-arrange all clients on the fly. Popup-
-			and fixed-size windows are treated unmanaged. 
+			tiled layer. Wether the clients of currently selected tag are in
+			tiled mode or not, you can re-arrange all clients on the fly.
+			Popup- and fixed-size windows are treated floating, however. 
+			</li>
+			<li>
+			dwm is customized through editing its source code, that makes it
+			extremely fast and secure - it does not process any input data
+			which hasn't been known at compile time, except window title names
+			and status text read from standard input. You don't have to learn
+			Lua/sh/ruby or some weird configuration file format (like X
+			resource files), beside C to customize it for your needs,
+			you <b>only</b> have to learn C.
+			</li>
+			<li>
+			Because dwm is customized through editing its source code, it's
+			pointless to make binary packages of it. This keeps its userbase
+			small and elitist. No novices asking stupid questions.
 			</li>
 			<li>
 			dwm uses 1-pixel borders to provide the maximum of screen real
-			estate to clients. Small titlebars are only drawn in front of unfocused
-			clients.
+			estate to clients. Small titlebars are only drawn in front of
+			unfocused clients.
+			</li>
+			<li>
+			dwm reads from standard input to print arbitrary status text (like
+			the date, load, battery charge). That's much simpler than
+			larsremote, wmiir and what not...
 			</li>
 			<li>
-			dwm reads from <b>stdin</b> to print arbitrary status text (like the
-			date, load, battery charge). That's much simpler than larsremote,
-			wmiir and what not...
-			</li>
-			<li>
-			Anselm <b>does not</b> want any feedback to dwm. If you ask for support,
-			feature requests, or if you report bugs, they will be <b>ignored</b>
-			with a high chance. dwm is only intended to fit Anselms needs.
-			However you are free to download and distribute/relicense it, with the
-			conditions of the <a href="http://wmii.de/cgi-bin/hgwebdir.cgi/dwm?f=f10eb1139362;file=LICENSE;style=raw">MIT/X Consortium license</a>.
+			dwm is only intended to fit Anselms needs. That means, Anselm
+			<b>does not</b> want feedback to dwm. If you ask for support,
+			feature requests, or if you report "bugs" (<i>real bugs are welcome
+			though</i>), they will be <b>ignored</b> with a high
+			chance.  However you are free to download and distribute/relicense
+			it, with the conditions of the <a
+			href="http://wmii.de/cgi-bin/hgwebdir.cgi/dwm?f=f10eb1139362;file=LICENSE;style=raw">MIT/X Consortium license</a>.
 			</li>
 		</ul>
+		<h3>Documentation</h3>
+		There is a <a href="http://wmii.de/cgi-bin/man/man2html?query=dwm">man page</a>.
 		<h3>Screenshot</h3>
 		<p>
 		<a href="http://wmii.de/shots/dwm-20060714.png">Click here for a screenshot</a> (20060714)