event.c
changeset 95 5d88952cbf96
parent 93 c498da7520c7
child 99 a19556fe83b5
--- a/event.c	Tue Jul 18 11:45:32 2006 +0200
+++ b/event.c	Tue Jul 18 12:36:57 2006 +0200
@@ -62,8 +62,8 @@
 	unsigned int dui;
 	Window dummy;
 
-	ocx = c->x;
-	ocy = c->y;
+	ocx = *c->x;
+	ocy = *c->y;
 	if(XGrabPointer(dpy, root, False, MouseMask, GrabModeAsync, GrabModeAsync,
 				None, cursor[CurMove], CurrentTime) != GrabSuccess)
 		return;
@@ -77,8 +77,8 @@
 			break;
 		case MotionNotify:
 			XSync(dpy, False);
-			c->x = ocx + (ev.xmotion.x - x1);
-			c->y = ocy + (ev.xmotion.y - y1);
+			*c->x = ocx + (ev.xmotion.x - x1);
+			*c->y = ocy + (ev.xmotion.y - y1);
 			resize(c, False);
 			break;
 		case ButtonRelease:
@@ -94,12 +94,12 @@
 	XEvent ev;
 	int ocx, ocy;
 
-	ocx = c->x;
-	ocy = c->y;
+	ocx = *c->x;
+	ocy = *c->y;
 	if(XGrabPointer(dpy, root, False, MouseMask, GrabModeAsync, GrabModeAsync,
 				None, cursor[CurResize], CurrentTime) != GrabSuccess)
 		return;
-	XWarpPointer(dpy, None, c->win, 0, 0, 0, 0, c->w, c->h);
+	XWarpPointer(dpy, None, c->win, 0, 0, 0, 0, *c->w, *c->h);
 	for(;;) {
 		XMaskEvent(dpy, MouseMask | ExposureMask, &ev);
 		switch(ev.type) {
@@ -109,10 +109,10 @@
 			break;
 		case MotionNotify:
 			XSync(dpy, False);
-			c->w = abs(ocx - ev.xmotion.x);
-			c->h = abs(ocy - ev.xmotion.y);
-			c->x = (ocx <= ev.xmotion.x) ? ocx : ocx - c->w;
-			c->y = (ocy <= ev.xmotion.y) ? ocy : ocy - c->h;
+			*c->w = abs(ocx - ev.xmotion.x);
+			*c->h = abs(ocy - ev.xmotion.y);
+			*c->x = (ocx <= ev.xmotion.x) ? ocx : ocx - *c->w;
+			*c->y = (ocy <= ev.xmotion.y) ? ocy : ocy - *c->h;
 			resize(c, True);
 			break;
 		case ButtonRelease:
@@ -187,13 +187,13 @@
 	if((c = getclient(ev->window))) {
 		gravitate(c, True);
 		if(ev->value_mask & CWX)
-			c->x = ev->x;
+			*c->x = ev->x;
 		if(ev->value_mask & CWY)
-			c->y = ev->y;
+			*c->y = ev->y;
 		if(ev->value_mask & CWWidth)
-			c->w = ev->width;
+			*c->w = ev->width;
 		if(ev->value_mask & CWHeight)
-			c->h = ev->height;
+			*c->h = ev->height;
 		if(ev->value_mask & CWBorderWidth)
 			c->border = 1;
 		gravitate(c, False);