9 #define DEFMODE dotile /* dofloat */ |
9 #define DEFMODE dotile /* dofloat */ |
10 #define FLOATSYMBOL "><>" |
10 #define FLOATSYMBOL "><>" |
11 #define TILESYMBOL "[]=" |
11 #define TILESYMBOL "[]=" |
12 |
12 |
13 #define FONT "fixed" |
13 #define FONT "fixed" |
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14 #define NORMBGCOLOR "#333366" |
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15 #define NORMFGCOLOR "#cccccc" |
14 #define SELBGCOLOR "#666699" |
16 #define SELBGCOLOR "#666699" |
15 #define SELFGCOLOR "#eeeeee" |
17 #define SELFGCOLOR "#eeeeee" |
16 #define NORMBGCOLOR "#333366" |
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17 #define NORMFGCOLOR "#cccccc" |
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18 #define STATUSBGCOLOR "#dddddd" |
18 #define STATUSBGCOLOR "#dddddd" |
19 #define STATUSFGCOLOR "#222222" |
19 #define STATUSFGCOLOR "#222222" |
20 |
20 |
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21 #define MASTERW 60 /* percent */ |
21 #define MODKEY Mod1Mask |
22 #define MODKEY Mod1Mask |
22 #define MASTERW 60 /* percent */ |
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23 |
23 |
24 #define KEYS \ |
24 #define KEYS \ |
25 static Key key[] = { \ |
25 static Key key[] = { \ |
26 /* modifier key function arguments */ \ |
26 /* modifier key function arguments */ \ |
27 { MODKEY|ShiftMask, XK_Return, spawn, { .cmd = "exec xterm" } }, \ |
27 { MODKEY|ShiftMask, XK_Return, spawn, { .cmd = "exec xterm" } }, \ |