6 #define NORMBGCOLOR "#cccccc" |
6 #define NORMBGCOLOR "#cccccc" |
7 #define NORMFGCOLOR "#000000" |
7 #define NORMFGCOLOR "#000000" |
8 #define SELBORDERCOLOR "#0066ff" |
8 #define SELBORDERCOLOR "#0066ff" |
9 #define SELBGCOLOR "#0066ff" |
9 #define SELBGCOLOR "#0066ff" |
10 #define SELFGCOLOR "#ffffff" |
10 #define SELFGCOLOR "#ffffff" |
11 static uint borderpx = 1; /* border pixel of windows */ |
11 static uint borderpx = 1; /* border pixel of windows */ |
12 static uint snap = 32; /* snap pixel */ |
12 static uint snap = 32; /* snap pixel */ |
13 static Bool showbar = True; /* False means no bar */ |
13 static Bool showbar = True; /* False means no bar */ |
14 static Bool topbar = True; /* False means bottom bar */ |
14 static Bool topbar = True; /* False means bottom bar */ |
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15 |
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16 #ifdef XINERAMA |
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17 static uint xidx = 0; /* Xinerama screen index to use */ |
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18 #endif |
15 |
19 |
16 /* tagging */ |
20 /* tagging */ |
17 static const char tags[][MAXTAGLEN] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" }; |
21 static const char tags[][MAXTAGLEN] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" }; |
18 |
22 |
19 static Rule rules[] = { |
23 static Rule rules[] = { |