5 |
5 |
6 #define TAGS \ |
6 #define TAGS \ |
7 const char *tags[] = { "1", "2", "3", "4", "5", NULL }; |
7 const char *tags[] = { "1", "2", "3", "4", "5", NULL }; |
8 |
8 |
9 #define DEFMODE dotile /* dofloat */ |
9 #define DEFMODE dotile /* dofloat */ |
|
10 #define FLOATSYMBOL "~" |
|
11 #define TILESYMBOL "#" |
10 |
12 |
11 #define FONT "fixed" |
13 #define FONT "fixed" |
12 #define SELBGCOLOR "#666699" |
14 #define SELBGCOLOR "#666699" |
13 #define SELFGCOLOR "#eeeeee" |
15 #define SELFGCOLOR "#eeeeee" |
14 #define NORMBGCOLOR "#333366" |
16 #define NORMBGCOLOR "#333366" |
15 #define NORMFGCOLOR "#cccccc" |
17 #define NORMFGCOLOR "#cccccc" |
16 #define STATUSBGCOLOR "#dddddd" |
18 #define STATUSBGCOLOR "#dddddd" |
17 #define STATUSFGCOLOR "#222222" |
19 #define STATUSFGCOLOR "#222222" |
18 #define FLOATSYMBOL "~" |
|
19 #define TILESYMBOL "#" |
|
20 |
20 |
21 #define MODKEY Mod1Mask |
21 #define MODKEY Mod1Mask |
22 #define MASTERW 60 /* percent */ |
22 #define MASTERW 60 /* percent */ |
23 |
23 |
24 #define KEYS \ |
24 #define KEYS \ |