15 #define TAGS \ |
15 #define TAGS \ |
16 const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9", NULL }; |
16 const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9", NULL }; |
17 /* Query class:instance:title for regex matching info with following command: |
17 /* Query class:instance:title for regex matching info with following command: |
18 * xprop | awk -F '"' '/^WM_CLASS/ { printf("%s:%s:",$4,$2) }; /^WM_NAME/ { printf("%s\n",$2) }' */ |
18 * xprop | awk -F '"' '/^WM_CLASS/ { printf("%s:%s:",$4,$2) }; /^WM_NAME/ { printf("%s\n",$2) }' */ |
19 #define RULES \ |
19 #define RULES \ |
20 static Rule rule[] = { \ |
20 static Rule rules[] = { \ |
21 /* class:instance:title regex tags regex isfloating */ \ |
21 /* class:instance:title regex tags regex isfloating */ \ |
22 { "Gimp", NULL, True }, \ |
22 { "Gimp", NULL, True }, \ |
23 { "MPlayer", NULL, True }, \ |
23 { "MPlayer", NULL, True }, \ |
24 { "Acroread", NULL, True }, \ |
24 { "Acroread", NULL, True }, \ |
25 }; |
25 }; |
26 |
26 |
27 /* layout(s) */ |
27 /* layout(s) */ |
28 #include "tile.h" |
28 #include "tile.h" |
29 #define LAYOUTS \ |
29 #define LAYOUTS \ |
30 static Layout layout[] = { \ |
30 static Layout layouts[] = { \ |
31 /* symbol function */ \ |
31 /* symbol function */ \ |
32 { "[]=", tile }, /* first entry is default */ \ |
32 { "[]=", tile }, /* first entry is default */ \ |
33 { "><>", floating }, \ |
33 { "><>", floating }, \ |
34 }; |
34 }; |
35 #define MWFACT 0.6 /* master width factor [0.1 .. 0.9] */ |
35 #define MWFACT 0.6 /* master width factor [0.1 .. 0.9] */ |
36 #define SNAP 32 /* snap pixel */ |
36 #define SNAP 32 /* snap pixel */ |
37 |
37 |
38 /* key definitions */ |
38 /* key definitions */ |
39 #define MODKEY Mod1Mask |
39 #define MODKEY Mod1Mask |
40 #define KEYS \ |
40 #define KEYS \ |
41 Key key[] = { \ |
41 Key keys[] = { \ |
42 /* modifier key function argument */ \ |
42 /* modifier key function argument */ \ |
43 { MODKEY|ShiftMask, XK_Return, spawn, "exec xterm" }, \ |
43 { MODKEY|ShiftMask, XK_Return, spawn, "exec xterm" }, \ |
44 { MODKEY, XK_p, spawn, "exe=`dmenu_path | dmenu` && exec $exe" }, \ |
44 { MODKEY, XK_p, spawn, "exe=`dmenu_path | dmenu` && exec $exe" }, \ |
45 { MODKEY, XK_space, setlayout, NULL }, \ |
45 { MODKEY, XK_space, setlayout, NULL }, \ |
46 { MODKEY, XK_b, togglebar, NULL }, \ |
46 { MODKEY, XK_b, togglebar, NULL }, \ |