7 #define NORMBGCOLOR "#cccccc" |
7 #define NORMBGCOLOR "#cccccc" |
8 #define NORMFGCOLOR "#000000" |
8 #define NORMFGCOLOR "#000000" |
9 #define SELBORDERCOLOR "#0066ff" |
9 #define SELBORDERCOLOR "#0066ff" |
10 #define SELBGCOLOR "#0066ff" |
10 #define SELBGCOLOR "#0066ff" |
11 #define SELFGCOLOR "#ffffff" |
11 #define SELFGCOLOR "#ffffff" |
|
12 #define SNAP 32 /* snap pixel */ |
12 |
13 |
13 /* tagging */ |
14 /* tagging */ |
14 const char tags[][MAXTAGLEN] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" }; |
15 const char tags[][MAXTAGLEN] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" }; |
15 |
16 |
16 Rule rules[] = { |
17 Rule rules[] = { |
17 /* class instance title tags ref isfloating */ |
18 /* class instance title tags ref isfloating */ |
18 { "Gimp", NULL, NULL, NULL, True }, |
19 { "Gimp", NULL, NULL, NULL, True }, |
19 }; |
20 }; |
20 |
21 |
21 /* layout(s) */ |
22 /* layout(s) */ |
|
23 #define RESIZEHINTS True /* False - respect size hints in tiled resizals */ |
22 #define MFACT 0.55 /* master factor [0.1 .. 0.9] */ |
24 #define MFACT 0.55 /* master factor [0.1 .. 0.9] */ |
23 #define RESIZEHINTS True /* False - respect size hints in tiled resizals */ |
25 #include "tile.c" |
24 #define SNAP 32 /* snap pixel */ |
|
25 |
|
26 Layout layouts[] = { |
26 Layout layouts[] = { |
27 /* symbol function */ |
27 /* symbol arrange geom */ |
28 { "[]=", tile }, /* first entry is default */ |
28 { "[]=", tile, tilegeom }, /* first entry is default */ |
29 { "><>", NULL }, /* no layout function means floating behavior */ |
29 { "><>", NULL, }, /* no layout function means floating behavior */ |
30 { "<M>", monocle }, /* TODO: remove this */ |
30 { "<M>", monocle, NULL }, /* TODO: remove this */ |
31 }; |
31 }; |
32 |
32 |
33 /* key definitions */ |
33 /* key definitions */ |
34 #define MODKEY Mod1Mask |
34 #define MODKEY Mod1Mask |
35 Key keys[] = { |
35 Key keys[] = { |