10 #define SELBORDERCOLOR "#f00" |
10 #define SELBORDERCOLOR "#f00" |
11 #define SELBGCOLOR "#00f" |
11 #define SELBGCOLOR "#00f" |
12 #define SELFGCOLOR "#fff" |
12 #define SELFGCOLOR "#fff" |
13 |
13 |
14 /* tagging */ |
14 /* tagging */ |
15 #define TAGS \ |
15 static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9", NULL }; |
16 const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9", NULL }; |
16 static Rule rules[] = { |
17 #define RULES \ |
17 /* class:instance:title regex tags regex isfloating */ |
18 static Rule rules[] = { \ |
18 { "Firefox", "3", False }, |
19 /* class:instance:title regex tags regex isfloating */ \ |
19 { "Gimp", NULL, True }, |
20 { "Firefox", "3", False }, \ |
20 { "MPlayer", NULL, True }, |
21 { "Gimp", NULL, True }, \ |
21 { "Acroread", NULL, True }, |
22 { "MPlayer", NULL, True }, \ |
|
23 { "Acroread", NULL, True }, \ |
|
24 }; |
22 }; |
25 |
23 |
26 /* layout(s) */ |
24 /* layout(s) */ |
27 #include "tile.h" |
25 static Layout layouts[] = { |
28 #define LAYOUTS \ |
26 /* symbol function */ |
29 static Layout layouts[] = { \ |
27 { "[]=", tile }, /* first entry is default */ |
30 /* symbol function */ \ |
28 { "><>", floating }, |
31 { "[]=", tile }, /* first entry is default */ \ |
|
32 { "><>", floating }, \ |
|
33 }; |
29 }; |
34 #define RESIZEHINTS True /* False - respect size hints in tiled resizals */ |
30 #define RESIZEHINTS True /* False - respect size hints in tiled resizals */ |
35 #define MWFACT 0.6 /* master width factor [0.1 .. 0.9] */ |
31 #define MWFACT 0.6 /* master width factor [0.1 .. 0.9] */ |
36 #define SNAP 32 /* snap pixel */ |
32 #define SNAP 32 /* snap pixel */ |
37 |
33 |