tag.c
changeset 95 5d88952cbf96
parent 94 6efe82c775c9
child 97 1d125cf2925b
equal deleted inserted replaced
94:6efe82c775c9 95:5d88952cbf96
    41 {
    41 {
    42 	Client *c;
    42 	Client *c;
    43 
    43 
    44 	arrange = dofloat;
    44 	arrange = dofloat;
    45 	for(c = clients; c; c = c->next) {
    45 	for(c = clients; c; c = c->next) {
    46 		if(c->tags[tsel])
    46 		setgeom(c);
       
    47 		if(c->tags[tsel]) {
    47 			resize(c, True);
    48 			resize(c, True);
       
    49 		}
    48 		else
    50 		else
    49 			ban(c);
    51 			ban(c);
    50 	}
    52 	}
    51 	if(sel && !sel->tags[tsel]) {
    53 	if(sel && !sel->tags[tsel]) {
    52 		if((sel = getnext(clients, tsel))) {
    54 		if((sel = getnext(clients, tsel))) {
    73 		h = (sh - bh) / (n - 1);
    75 		h = (sh - bh) / (n - 1);
    74 	else
    76 	else
    75 		h = sh - bh;
    77 		h = sh - bh;
    76 
    78 
    77 	for(i = 0, c = clients; c; c = c->next) {
    79 	for(i = 0, c = clients; c; c = c->next) {
       
    80 		setgeom(c);
    78 		if(c->tags[tsel]) {
    81 		if(c->tags[tsel]) {
    79 			if(c->isfloat) {
    82 			if(c->isfloat) {
    80 				higher(c);
    83 				higher(c);
    81 				resize(c, True);
    84 				resize(c, True);
    82 				continue;
    85 				continue;
    83 			}
    86 			}
    84 			if(n == 1) {
    87 			if(n == 1) {
    85 				c->x = sx;
    88 				*c->x = sx;
    86 				c->y = sy + bh;
    89 				*c->y = sy + bh;
    87 				c->w = sw - 2 * c->border;
    90 				*c->w = sw - 2 * c->border;
    88 				c->h = sh - 2 * c->border - bh;
    91 				*c->h = sh - 2 * c->border - bh;
    89 			}
    92 			}
    90 			else if(i == 0) {
    93 			else if(i == 0) {
    91 				c->x = sx;
    94 				*c->x = sx;
    92 				c->y = sy + bh;
    95 				*c->y = sy + bh;
    93 				c->w = mw - 2 * c->border;
    96 				*c->w = mw - 2 * c->border;
    94 				c->h = sh - 2 * c->border - bh;
    97 				*c->h = sh - 2 * c->border - bh;
    95 			}
    98 			}
    96 			else {
    99 			else {
    97 				c->x = sx + mw;
   100 				*c->x = sx + mw;
    98 				c->y = sy + (i - 1) * h + bh;
   101 				*c->y = sy + (i - 1) * h + bh;
    99 				c->w = w - 2 * c->border;
   102 				*c->w = w - 2 * c->border;
   100 				c->h = h - 2 * c->border;
   103 				*c->h = h - 2 * c->border;
   101 			}
   104 			}
   102 			resize(c, False);
   105 			resize(c, False);
   103 			i++;
   106 			i++;
   104 		}
   107 		}
   105 		else
   108 		else