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114 void grabkeys(void); /* grab all keys defined in config.h */ |
114 void grabkeys(void); /* grab all keys defined in config.h */ |
115 |
115 |
116 /* layout.c */ |
116 /* layout.c */ |
117 void arrange(void); /* arranges all windows depending on the layout in use */ |
117 void arrange(void); /* arranges all windows depending on the layout in use */ |
118 void focusclient(const char *arg); /* focuses next(1)/previous(-1) visible client */ |
118 void focusclient(const char *arg); /* focuses next(1)/previous(-1) visible client */ |
119 const char *getsymbol(void); /* returns True symbol of enabled layout */ |
119 const char *getsymbol(void); /* returns symbol of enabled layout */ |
120 Bool isfloating(void); /* returns True if floating layout is enabled */ |
120 Bool isfloating(void); /* returns True if floating layout is enabled */ |
121 Bool isarrange(void (*func)()); /* returns True if func is the layout function in use */ |
121 Bool isarrange(void (*func)()); /* returns True if func is the layout function in use */ |
122 void initlayouts(void); /* initialize layout array */ |
122 void initlayouts(void); /* initialize layout array */ |
123 Client *nexttiled(Client *c); /* returns tiled successor of c */ |
123 Client *nexttiled(Client *c); /* returns tiled successor of c */ |
124 void restack(void); /* restores z layers of all clients */ |
124 void restack(void); /* restores z layers of all clients */ |